Shuffleboard Game Concept - 1 player

Porch Shuffle β€” vs Computer

πŸͺ΅ Porch Shuffle β€” vs Computer

You're Yellow. Roll, then the Computer takes its own turn automatically.

The Court

Yellow Black πŸ›‘ Block (blocks one hit) Dashed blue ring = protected disc
10
8
8
7
7
10
OFF
DEMOTE
KNOCK OUT
ON THE LINE
BLOCK
GREAT SHOT!
PERFECT!
Press roll to take your shot.

Scoreboard

Frame 1 / 12 β€”
This frame: 0
0
This frame: 0
0
# P1 P2
Points are added automatically as soon as a shot resolves. Every disc stays on the court all frame β€” a negated, blocked-away, demoted-to-Kitchen, or knocked-out shot just sits wherever it lands instead of disappearing, so once all 8 discs are down somewhere, the frame is done β€” the finished board stays on screen until you click "Next Frame." Demote / Knock Out: only valid if the opponent has a disc worth 7, 8, or 10 on the court; if more than one qualifies, click the pulsing disc you want to hit β€” your choice, usually the highest value. Demote steps a disc down one tier on the real scoring ladder (10β†’8, 8β†’7, 7β†’Kitchen/-10); Knock Out removes it entirely (0). A blocked disc can't be hit directly by either β€” the shot lands on its block instead, which is spent but leaves the real disc untouched. Exception: if the opponent has nothing but a disc already in the Kitchen (-10), Knock Out can still bump it clean off the board β€” which helps them, since 0 beats -10. Block: your choice β€” take this roll's points outright, or forfeit them to shield one of your own 7/8/10 discs from Demote and Knock Out for the rest of the frame. If nothing's eligible to protect, the points bank automatically.